This week we see a mix of Team Doubles, the introduction of Forge maps into regular playlists, as well as the introduction Infinity CTF to Capture the Flag.
With Doctor Halsey currently arrested aboard the UNSC Infinity, and Spartan Thorne of Fireteam Majestic currently M.I.A. somewhere within Requiem, learn what Part Two on Season 1 in Spartan Ops holds.
Part Two of Spartan Ops Season 1 returns January 21st, 2013.
After playing episode 1 of Halo 4’s Spartan Ops relentlessly, we are looking forward to getting our hands on to episode 2 and seeing where the story takes us next with team Majestic.
From the amazing trailer and content that has already been provided i am sure many more gamers will be hitting the daily XP limit.
“The daily XP cap is intended to preserve the integrity of the progression system,” community manager Jessica Shea wrote on Halo Waypoint. “In other words, it’s in place to provide an early gate from players running amok in their progression. When we launched, we had a bug where double XP tokens were being consumed even when you went over the cap. That has since been fixed. In the coming weeks, we will be monitoring how many players are hitting the cap so we can respond accordingly.” – Jessica Shea (BS Angel)
Halo 4: Forward unto Dawn Episode 2
As Lasky struggles with his doubts about the war, Cadet Sullivan gets closer to an ONI secret.
Cadet Michael “Sully” Sullivan continues to decode the hidden ONI combat video as Lasky’s struggle with his place in the UNSC ignites with fellow cadet Walter Vickers. After a classroom confrontation with Captain Mehaffey and a challenge from Chyler, Lasky pulls Hastati Squad back from the brink…at a terrible physical cost to himself.
Future episodes of Halo 4: Forward unto Dawn will debut on both Halo Waypoint and Machinima Prime every Friday until Halo 4’s release.
Halo 4 releases on November 6th, 2012, exclusively on Xbox 360.
Halo 4 Progression Ranking System
Spartan-IV Career on the UNSC Infinity
Halo 4 re-introduces a similar ranking system to Halo: Reach, a progression ranking system, which does not reflect skill, but reflects playtime of the game itself, however, there will also be a competitive ranking system for the competitive players which has yet to be revealed.
You gain points for doing objectives, getting kills, and other rewards based on your gameplay.
Ranking up through the progressive ranking system will unlock you weapons for your loadouts, stances for your Spartan-IV and eventually, Specializations.
It is worth nothing, with the progressive ranking system, you will not be awarded the game completion XP bonus at the end of the game if you quit prematurely.
When you first start up Multiplayer, now named War Games on Halo 4, you will be given the following items:
- Assault Rifle
- Frag Grenade
- Recruit armour, emblem, visor & stance
Stances are a brand new feature to Halo 4, which will allow you to change your Spartan-IVs stance in pre-game lobbies, and your player card in general which is available for public viewing.