That Golden Chest is taunting you isn’t it? Just sitting there, waiting to be opened and expose its hopefully really good loot for you to use. You know you want to open it but can’t due to not having any golden keys to open it with. Rest assured Vault Hunter! Gearbox has stated there are a bunch of new golden key SHiFT codes on there way starting tonight and going through tomorrow afternoon. Continue Reading
This week on Halo 4: Spartan Ops — Secrets are revealed, trusts betrayed, and the Sangheili leader Jul ‘Mdama’s ultimate plan nears success. As Infinity’s command crew makes a discovery that changes everything we thought we knew about the Forerunner Prometheans, the Spartans must attempt to rescue one of their own.
Spartan Ops Episode 5 “Memento Mori” is scheduled to be released 10AM GMT (2AM PST) alongside the Matchmaking Playlist Update. Continue Reading
It is that time of the week again where we learn of new details on the upcoming Matchmaking update for Halo 4, starting Monday, we will be getting another rotational playlist to devour your eyes for a week.
Team Regicide – NEW PLAYLIST!
Team Regicide is based off the new Free for All experience known as Regicide which is a normal FFA gametype, but the player in the lead is the king, the more kills the king gets, the higher bounty you have as the king, and when you die, what ever your bounty is will be given to the player who killed you in points.
“Team Regicide features several medals, HUD, an announcer VO unique to the team variant, and is a heavily teamwork-focused game type, emphasizing many 4 vs. 4 team encounters and strategy. Unlike FFA Regicide, the King’s bonus does not fluctuate as the King gets kills.” Continue Reading
I think we’re just getting started
Handsome 343 men feet getting started on their holiday pedicure
When I joined the studio in 2010, the team was heads-down creating Halo Waypoint and Halo Legends. As I watched numerous people hunched over their desks, hard at work, I remember saying to myself, “I think we’re just getting started.”
On November 15, 2011, when we released Halo: Anniversary, our remake of Halo: Combat Evolved, the same thought ran through my mind: “I think we’re just getting started.��� Continue Reading